This is the guide to all the elements of the little universe in which I write most of my science fiction. Below you will find buttons leading to pages detailing specific areas of interest that work together as a common thread throughout most of the stories I am writing. It is intended to be a smaller, more friendly version of the very large and complex Word hyperfile encyclopedia I use to keep all the little details of my universe straight.

Each section explains some aspect of my system, all of which will be featured in future novels and short stories.

Please keep in mind that this is the active and growing part of my site - the content here will always be changing. Some of the pages may be blank or have very little useful content. I will try to keep that sort of thing to a minimum. Know that if you see a blank page, or one with only a header and very little else, I will be adding to it soon. If you are curious, you can come back when it is updated. I will note the latest six updates on the Latest Updates page

My "history" diverges from the real thing in 1986 - that's when I first started writing this stuff down, long before I had more than a Smith-Corona Clipper (that's an old *manual* typewriter) to hammer a page out on. If that bothers you, just think - how many of your favorite sci-fi novels are years, even decades out of date? You still love them. Think of me as starting out with an "alternate" history and going from there.

What is science fiction without aliens? Okay, so some of the best sci-fi has nothing to do with aliens - but they let us explore things it is uncomfortable or impolite to explore as humans. Here are the details about several of mine.

All the fun "whiz-bang" stuff. Some of this is off the wall, and any competent scientist or engineer can tell you it's nonsense. Hmm - they said that about airplanes, automobiles, rockets, and the nulear bomb, too, didn't they? I wouldn't worry about it


The following is an excerpt from my notes written in 1992 as
an attempt to define my focus in writing and developing my
universe.


The David Hawk Universe

The David Hawk universe is composed of three essential parts, to which all else is subsidiary. The events take place in the "real" universe; everything in the Hawk system is, of necessity, told, if not from a human standpoint, at least with a human slant.
History:
The Earth history diverges from "real" history in 1986, and proceeds from there. The majority of my writings seem to take place in the twenty-eighth through thirty-second centuries, with most stories before that only serving to provide context.
Technology:
The Hawk technologies differ from the popular Star Trek technologies in several ways. In point of fact, the Hawk technologies may be so much whiz-bang; the theories are not well-reasoned, and probably not acceptable in scientific circles. I am not a scientist, and most of my "book learning" deals with matters of philosophy and sociology, with a great deal of historical background from the standpoint of cultural and social evolution. Technological parallels can be found, however. The dilithium basis for Star Trek has been largely replaced by a "Bolmer lattice", a crystalline compound originally thought to be a superconductor and later found to exist in several dimensions. "Impulse" or ion-based drive systems are replaced by "compression cells", a field generated by a complex interdimensional electromagnetic arrangement. The transporter is partially replaced by "phase gates", stable interdimensional wormholes connecting two fixed points. The primary faster-than-light transport systems also use a wormhole effect, generated in a similar manner. There are other technologies mentioned; some are referred to off-hand, some mysterious; the Sheirka drive, power, and weapons systems and the M'nsee,as well as T'kwoi and Avenni, "super-space" sail technologies are notable examples of technologies that are currently incomprehensible. One species does use an inefficient form of Star Trek-styled warp drive. Hawk assumes space-time to be a multi-layered structure, with a full set of dimensions for each layer. Normal space, subspace, and hyperspace all exist in a structural super space. Hawk technologies tap into these various layers; how is clarified just enough to impress the reader who is not particularly well-versed in matters scientific. A certain amount of the technology also depends upon the emerging Chaos fields.
Aliens:
The central themes of David Hawk stories involve either humans in their state at the time of the story; or various aliens in their present states; or interaction of the two. The idea is to use these elements either to make a point about the human condition, engage in games of "what-if", explore the psyche of the reader, or simply indulge in a little harmless fantasy.

Back to Home Page